ONE-HANDED WEAPONS | LEVEL | PRICE | DAMAGE | CRITICAL | BULK | SPECIAL |
UNCATEGORIZED | ||||||
Unarmed strike | — | — | 1d3 B | — | Archaic, nonlethal | |
Club | 0 | — | 1d6 B | — | L | Analog, archaic |
Baton, tactical | 1 | 90 | 1d4 B | — | L | Analog, operative |
Battleglove, cestus | 1 | 100 | 1d4 B | — | L | Analog |
Knife, survival | 1 | 95 | 1d4 S | — | L | Analog, operative |
Dueling sword, tactical | 2 | 475 | 1d6 S | — | L | Analog |
Knife, tactical | 7 | 6,000 | 2d4 S | — | L | Analog, operative |
Dueling sword, buzzblade | 8 | 9,500 | 2d6 S | — | L | Powered (capacity 20, usage 1) |
Incapacitator | 9 | 14,200 | 3d4 B | Staggered | L | Nonlethal, operative, powered (capacity 20, usage 2) |
Battleglove, power | 10 | 16,100 | 2d8 B | — | L | Powered (capacity 20, usage 1) |
Dueling sword, ultrathin | 11 | 26,000 | 3d6 S | — | L | Analog |
Dagger, ultrathin | 12 | 32,800 | 4d4 S | — | L | Analog, operative |
Battleglove, nova | 13 | 52,500 | 3d10 B | — | L | Powered (capacity 20, usage 1) |
Dagger, zero-edge | 14 | 64,400 | 6d4 S | — | L | Analog, operative |
Dueling sword, ripper | 15 | 109,250 | 7d6 S | — | L | Powered (capacity 20, usage 1) |
Peacemaker | 16 | 185,300 | 6d6 B | Knockdown | L | Operative, powered (capacity 20, usage 2), stun |
Battleglove, gravity | 17 | 214,850 | 5d10 B | — | L | Powered (capacity 20, usage 1) |
Dagger, molecular rift | 17 | 275,000 | 10d4 S | — | L | Analog, operative |
Dueling sword, molecular rift | 18 | 331,200 | 10d6 S | — | L | Analog |
Baton, advanced | 19 | 540,000 | 8d6 B | — | L | Operative, powered (capacity 20, usage 1) |
TWO-HANDED WEAPONS | LEVEL | PRICE | DAMAGE | CRITICAL | BULK | SPECIAL |
UNCATEGORIZED | ||||||
Spear, tactical | 1 | 375 | 1d6 P | — | 1 | Analog, block, thrown (20 ft.) |
Staff, battle | 1 | 80 | 1d4 B | Knockdown | 1 | Analog, block |
Staff, carbon | 7 | 6,150 | 1d8 B | Knockdown | 1 | Analog, block |
Spear, sentinel | 8 | 10,000 | 2d6 P | — | 1 | Analog, block, thrown (20 ft.) |
Spear, buzzblade | 11 | 22,650 | 3d6 P | — | 1 | Block, powered (capacity 40, usage 2), thrown (20 ft.) |
Spear, zero-edge | 15 | 107,350 | 7d6 P | — | 1 | Analog, block, thrown (20 ft.) |
Staff, hardlight | 18 | 320,800 | 8d8 B | Knockdown | 1 | Analog, block |
Spear, gravity | 19 | 552,000 | 12d6 P | — | 1 | Block, powered (capacity 40, usage 2), thrown (20 ft.) |
ONE-HANDED WEAPONS | LEVEL | PRICE | DAMAGE | CRITICAL | BULK | SPECIAL |
FLAME | ||||||
Skyfire sword, tactical | 7 | 6,120 | 2d4 F | Burn 1d8 | 1 | Powered (capacity 20, usage 2) |
Skyfire sword, inferno | 17 | 246,000 | 7d8 F | Burn 4d12 | 1 | Powered (capacity 20, usage 1) |
PLASMA | ||||||
Plasma sword, tactical | 9 | 14,550 | 2d8 E & F | Severe wound | 1 | Powered (capacity 20, usage 2) |
Plasma sword, red star | 13 | 54,300 | 4d8 E & F | Severe wound | 1 | Powered (capacity 40, usage 4) |
Plasma sword, yellow star | 15 | 127,000 | 5d8 E & F | Severe wound | 1 | Powered (capacity 40, usage 4) |
Plasma sword, white star | 18 | 415,600 | 8d8 E & F | Severe wound | 1 | Powered (capacity 40, usage 4) |
Plasma sword, blue star | 20 | 920,250 | 10d8 E & F | Severe wound | 1 | Powered (capacity 40, usage 4) |
SHOCK | ||||||
Shock truncheon, static | 8 | 9,150 | 1d12 E | Arc 1d4 | 1 | Powered (capacity 20, usage 2), stun |
Shock truncheon, aurora | 11 | 23,000 | 2d12 E | Arc 2d4 | 1 | Powered (capacity 20, usage 2), stun |
Shock truncheon, storm | 16 | 80,200 | 3d12 E | Arc 3d4 | 1 | Powered (capacity 40, usage 2), stun |
Shock truncheon, tempest | 19 | 545,000 | 6d12 E | Arc 6d4 | 1 | Powered (capacity 40, usage 2), stun |
SONIC | ||||||
Pulse gauntlet, thunderstrike | 2 | 475 | 1d6 B & So | Knockdown | 1 | Powered (capacity 20, usage 1) |
Pulse gauntlet, LFD | 7 | 7,340 | 2d6 B & So | Knockdown | 1 | Powered (capacity 20, usage 1) |
Pulse gauntlet, HFD | 12 | 31,300 | 5d6 B & So | Knockdown | 1 | Powered (capacity 20, usage 1) |
Pulse gauntlet, banshee | 16 | 148,200 | 10d6 B & So | Knockdown | 1 | Powered (capacity 20, usage 1) |
UNCATEGORIZED | ||||||
Hammer, assault | 1 | 95 | 1d6 B | — | 1 | Analog |
Longsword | 1 | 375 | 1d8 S | — | 1 | Analog |
Starknife, tactical | 1 | 110 | 1d4 P | — | L | Analog, thrown (20 ft.) |
Taclash, standard | 1 | 240 | 1d4 S | — | L | Analog, disarm, nonlethal, reach, trip |
Injection glove | 2 | 490 | 1d4 P | Injection DC +2 | L | Analog, injection |
Fangblade | 7 | 5,430 | 1d12 S | Bleed 1d8 | 1 | Powered (capacity 20, usage 1) |
Longsword, sintered | 7 | 8,420 | 2d8 S | — | 1 | Analog |
Starknife, sintered | 8 | 9,810 | 4d4 P | — | L | Analog, thrown (50 ft.) |
Longsword, microserrated | 9 | 12,100 | 2d10 S | Bleed 2d6 | 1 | Analog |
Hammer, comet | 10 | 16,900 | 4d6 B | — | 1 | Powered (capacity 20, usage 2) |
Longsword, ultrathin | 11 | 26,300 | 4d8 S | — | 1 | Analog |
Taclash, numbing | 11 | 24,800 | 5d4 S | — | L | Disarm, powered (capacity 20, usage 2), reach, stun, trip |
Starknife, accelerated | 12 | 40,400 | 4d8 F & P | — | L | Powered (capacity 20, usage 1), thrown (30 ft.) |
Grindblade | 13 | 45,700 | 4d10 S | Bleed 2d8 | 1 | Analog |
Longsword, zero-edge | 14 | 79,500 | 7d8 S | Severe wound | L | Analog |
Monowhip | 15 | 107,000 | 10d4 S | Severe wound | L | Analog, disarm, reach, trip |
Hammer, meteoric | 16 | 164,500 | 11d6 B | — | 1 | Analog |
Starknife, lightspeed | 16 | 183,400 | 8d8 F & P | — | L | Powered (capacity 20, usage 2), thrown (50 ft.) |
Longsword, molecular rift | 17 | 245,200 | 10d8 S | — | 1 | Analog |
Longsword, ultraserrated | 18 | 368,100 | 8d10 S | Bleed 6d6 | 1 | Analog |
Hammer, gravity well | 19 | 551,000 | 15d6 B | — | 1 | Powered (capacity 40, usage 2) |
Starknife, dimensional slice | 19 | 602,200 | 8d12 P | — | L | Analog, thrown (80 ft.) |
Longsword, dimensional slice | 20 | 727,300 | 14d8 S | — | 1 | Analog |
TWO-HANDED WEAPONS | LEVEL | PRICE | DAMAGE | CRITICAL | BULK | SPECIAL |
CRYO | ||||||
Cryopike, tactical | 5 | 3,360 | 1d8 C | — | 2 | Powered (capacity 40, usage 2), reach |
Cryopike, advanced | 12 | 34,800 | 2d8 C | Staggered | 2 | Powered (capacity 40, usage 2), reach |
FLAME | ||||||
Flame doshko, ember | 2 | 750 | 1d8 | F Wound | 1 | Powered (capacity 20, usage 1) |
Flame doshko, blaze | 8 | 8,500 | 2d8 F | Wound | 1 | Powered (capacity 20, usage 1) |
Flame doshko, inferno | 13 | 53,200 | 5d8 F | Wound | 1 | Powered (capacity 20, usage 1) |
Flame doshko, solar flare | 19 | 595,000 | 10d8 F | Severe wound | 1 | Powered (capacity 20, usage 1) |
PLASMA | ||||||
Plasma doshko, red star | 6 | 4,650 | 1d10 E & F | Severe wound | 1 | Powered (capacity 20, usage 2) |
Plasma doshko, yellow star | 10 | 17,000 | 2d10 E & F | Severe wound | 1 | Powered (capacity 20, usage 2) |
Plasma doshko, white star | 15 | 126,800 | 5d10 E & | F Severe wound | 1 | Powered (capacity 20, usage 2) |
Plasma doshko, blue star | 18 | 364,100 | 7d10 E & F | Severe wound | 1 | Powered (capacity 20, usage 2) |
UNCATEGORIZED | ||||||
Doshko, tactical | 1 | 240 | 1d12 P | — | 1 | Analog, unwieldy |
Pike, tactical | 2 | 475 | 1d8 P | — | 2 A | nalog, reach |
Curve blade, carbon steel | 4 | 2,230 | 1d10 S | Bleed 1d6 | 2 | Analog |
Swoop hammer, tactical | 5 | 3,360 | 1d10 B | Knockdown | 2 | Analog, reach, unwieldy |
Devastation blade, wrack | 7 | 5,500 | 2d8 S | — | 1 | Analog |
Doshko, advanced | 7 | 5,300 | 2d12 P | — | 1 | Analog, unwieldy |
Staff, sentinel | 7 | 6,320 | 1d10 B | — | 1 | Block, powered (capacity 20, usage 1), stun |
Pike, advanced | 9 | 12,200 | 2d8 P | Bleed 1d8 | 2 | Analog, reach |
Swoop hammer, advanced | 9 | 14,300 | 3d10 B | Knockdown | 2 | Analog, reach, unwieldy |
Curve blade, ultrathin | 10 | 18,100 | 3d10 S | Bleed 2d6 | 1 | Analog |
Doshko, ultrathin | 11 | 24,600 | 4d12 P | — | 1 | Analog, unwieldy |
Devastation blade, ruin | 13 | 43,900 | 5d8 S | — | 1 | Analog |
Staff, repeller | 13 | 45,200 | 3d8 B | Knockdown | 1 | Block, powered (capacity 20, usage 1), stun |
Swoop hammer, mach I | 13 | 44,100 | 5d10 B | Knockdown | 2 | Powered (capacity 40, usage 4), reach, unwieldy |
Doshko, zero-edge | 14 | 71,500 | 7d12 P | — | 1 | Analog, unwieldy |
Pike, elite | 15 | 95,700 | 7d8 P | Bleed 3d8 | 2 | Analog, reach |
Curve blade, buzzblade | 16 | 184,30 | 0 8d10 S | Bleed 5d6 | 2 | Powered (capacity 40, usage 2) |
Doshko, molecular rift | 17 | 248,000 | 10d12 P | — | 1 | powered (capacity 20, usage 1), unwieldy |
Swoop hammer, mach II | 17 | 273,000 | 10d10 B | Knockdown | 2 | Analog, reach, unwieldy |
Devastation blade, apocalypse | 18 | 410,200 | 12d8 S | — | 1 | Analog |
Doshko, dimensional blade | 19 | 546,100 | 13d12 P | — | 1 | Analog, unwieldy |
Curve blade, dimensional slice | 20 | 815,000 | 12d10 S | Bleed 6d6 | 2 | Powered (capacity 40, usage 2) |
Swoop hammer, mach III | 20 | 905,700 | 14d10 B & F | Knockdown | 2 | Powered (capacity 40, usage 4), reach, unwieldy |
ONE-HANDED WEAPONS | LEVEL | PRICE | DAMAGE | RANGE | CRITICAL | CAPACITY | USAGE | BULK | SPECIAL |
CRYO | |||||||||
Zero pistol, frostbite-class | 5 | 3,060 | 1d6 C | 60 ft. | Staggered 20 | charges | 1 | L | — |
Zero pistol, hailstorm-class | 10 | 16,900 | 2d6 C | 60 ft. | Staggered | 40 charges | 2 | L | — |
Zero pistol, blizzard-class | 15 | 94,500 | 4d6 C | 60 ft. | Staggered | 40 charges | 2 | L | — |
Zero pistol, avalanche-class | 19 | 492,900 | 6d6 C | 60 ft. | Staggered | 80 charges | 4 | L | — |
FLAME | |||||||||
Flare gun, survival | 1 | 90 | 1d3 F | 30 ft. | Burn 1d6 | 1 flare | 1 | L | Analog, bright |
Flame pistol | 2 | 470 | 1d4 F | 20 ft. | Burn 1d4 | 20 petrol | 4 | L | Line, unwieldy |
LASER | |||||||||
Laser pistol, azimuth | 1 | 350 | 1d4 F | 80 ft. | Burn 1d4 | 20 charges | 1 | L | — |
Laser pistol, corona | 6 | 4,270 | 2d4 F | 90 ft. | Burn 1d4 | 20 charges | 1 | L | — |
Laser pistol, aphelion | 9 | 14,820 | 3d4 F | 90 ft. | Burn 1d4 | 40 charges | 2 | L | Boost 1d4 |
Laser pistol, perihelion | 12 | 40,200 | 4d4 F | 90 ft. | Burn 2d4 | 40 charges | 2 | L | — |
Laser pistol, parallax | 14 | 82,000 | 5d4 F | 90 ft. | Burn 3d4 | 80 charges | 4 | L | Boost 2d4 |
Laser pistol, zenith | 17 | 245,200 | 8d4 F | 100 ft. | Burn 4d4 | 80 charges | 4 | L | — |
PLASMA | |||||||||
Plasma pistol, red star | 7 | 7,200 | 1d8 E & F | 20 ft. | Burn 1d8 | 20 charges | 4 | L | Line, unwieldy |
Plasma pistol, yellow star | 12 | 40,300 | 2d8 E & F | 25 ft. | Burn 1d8 | 40 charges | 8 | L | Line, unwieldy |
Plasma pistol, white star | 15 | 107,500 | 3d8 E & F | 30 ft. | Burn 2d8 | 100 charges | 20 | L | Line, unwieldy |
Plasma pistol, blue star | 19 | 565,000 | 5d8 E & F | 40 ft. | Burn 3d8 | 100 charges | 20 | L | Line, unwieldy |
PROJECTILE | |||||||||
Semi-auto pistol, tactical | 1 | 260 | 1d6 P | 30 ft. | — | 9 rounds | 1 | L | Analog |
Semi-auto pistol, advanced | 7 | 5,500 | 2d6 P | 60 ft. | — | 12 rounds | 1 | L | Analog |
Semi-auto pistol, elite | 10 | 18,200 | 3d6 P | 60 ft. | — | 12 rounds | 1 | L | Analog |
Semi-auto pistol, paragon | 13 | 45,200 | 4d6 P | 60 ft. | — | 16 rounds | 1 | L | Analog |
Gyrojet pistol, tactical | 15 | 91,500 | 3d12 B | 80 ft. | Knockdown | 8 mini-rockets | 1 | L | Analog |
Gyrojet pistol, advanced | 17 | 212,700 | 4d12 B | 80 ft. | Knockdown | 8 mini-rockets | 1 | L | Analog |
Gyrojet pistol, elite | 20 | 715,800 | 5d12 B | 80 ft. | Knockdown | 8 mini-rockets | 1 | L | Analog |
SHOCK | |||||||||
Pulsecaster pistol | 1 | 250 | 1d4 E | 30 ft. | — | 20 charges | 1 | L | Nonlethal |
Arc pistol, static | 2 | 750 | 1d6 E | 50 ft. | Arc 2 | 20 charges | 2 | L | Stun |
Arc pistol, aurora | 13 | 45,700 | 3d6 E | 50 ft. | Arc 2d6 | 40 charges | 2 | L | Stun |
Arc pistol, storm | 18 | 365,500 | 3d12 E | 50 ft. | Arc 4d6 | 100 charges | 10 | L | Stun |
SONIC | |||||||||
Sonic pistol, thunderstrike | 4 | 2,300 | 1d8 So | 40 ft. | Deafen | 20 charges | 2 | L | — |
Sonic pistol, LFD | 11 | 26,200 | 2d8 So | 40 ft. | Deafen | 40 charges | 4 | L | Boost 1d6 |
Sonic pistol, HFD | 14 | 71,300 | 3d8 So | 40 ft. | Deafen | 60 charges | 6 | L | — |
Sonic pistol, banshee | 16 | 191,000 | 4d8 So | 40 ft. | Deafen | 80 charges | 8 | L | Boost 1d10 |
UNCATEGORIZED | |||||||||
Needler pistol | 1 | 105 | 1d4 P | 30 ft. | InjectionDC +2 | 6 darts | 1 | L | Analog, injection |
TWO-HANDED WEAPONS | LEVEL | PRICE | DAMAGE | RANGE | CRITICAL | CAPACITY | USAGE | BULK | SPECIAL |
CRYO | |||||||||
Zero rifle, frostbite-class | 4 | 2,330 | 1d8 C | 60 ft. | Staggered | 40 charges | 2 | 1 | — |
Zero rifle, hailstorm-class | 8 | 10,100 | 2d8 C | 60 ft. | Staggered | 40 charges | 2 | 2 | — |
Zero rifle, blizzard-class | 14 | 79,800 | 4d8 C | 60 ft. | Staggered | 80 charges | 4 | 2 | — |
Zero rifle, avalanche-class | 18 | 410,200 | 7d8 C | 60 ft. | Staggered | 100 charges | 5 | 2 | — |
FLAME | |||||||||
Flame rifle | 2 | 490 | 1d6 F | 25 ft. | Burn 1d6 | 20 petrol | 5 | 1 | Line, unwieldy |
LASER | |||||||||
Laser rifle, azimuth | 1 | 425 | 1d8 F | 120 ft | . Burn 1d6 | 20 charges | 1 | 1 | — |
Laser rifle, corona | 6 | 4,650 | 2d6 F | 120 ft. | Burn 1d6 | 40 charges | 1 | 1 | — |
Laser rifle, aphelion | 9 | 14,300 | 3d6 F | 120 ft. | Burn 1d6 | 40 charges | 1 | 1 | — |
Autobeam rifle, tactical | 11 | 26,900 | 5d4 F | 60 ft. | Burn 2d4 | 40 charges | 4 | 2 | Automatic |
Laser rifle, perihelion | 13 | 53,800 | 5d6 F | 130 ft. | Burn 2d6 | 100 charges | 2 | 1 | — |
Autobeam rifle, advanced | 15 | 95,500 | 7d4 F | 60 ft. | Burn 3d4 | 100 charges | 10 | 2 | Automatic |
Laser rifle, parallax | 17 | 248,000 | 8d6 F | 150 ft. | Burn 4d6 | 100 charges | 2 | 1 | — |
Autobeam rifle, elite | 19 | 548,100 12d4 F | 60 ft. | Burn 5d4 | 100 charges | 5 | 2 | Automatic | |
Laser rifle, zenith | 20 | 722,000 | 11d6 F | 150 ft. | Burn 5d6 | 100 charges | 2 | 1 | — |
PLASMA | |||||||||
Plasma rifle, red star | 6 | 4,600 | 1d10 E & F | 40 ft. | Burn 1d4 | 40 charges | 4 | 2 | Line, unwieldy |
Plasma rifle, yellow star | 10 | 16,800 | 2d10 E & F | 40 ft. | Burn 1d8 | 40 charges | 4 | 2 | Line, unwieldy |
Plasma caster, white star | 13 | 49,100 | 3d10 E & F | 80 ft. | Burn 1d10 | 100 charges | 5 | 2 | Boost 1d10 |
Plasma rifle, white star | 15 | 126,600 | 4d10 E & F | 60 ft. | Burn 2d8 | 40 charges | 4 | 2 | Line, unwieldy |
Plasma caster, blue star | 17 | 275,000 | 5d10 E & F | 80 ft. | Burn 2d10 | 200 charges | 10 | 2 | Boost 2d10 |
Plasma rifle, blue star | 20 | 935,000 | 8d10 E & F | 100 ft. | Burn 4d8 | 100 charge | s 10 | 2 | Line, unwieldy |
PROJECTILE | |||||||||
Hunting rifle | 1 | 240 | 1d8 P | 90 ft. | — | 6 rounds | 1 | 1 | Analog |
Scattergun, utility | 1 | 235 | 1d4 P | 15 ft. | — | 4 shells | 1 | 1 | Analog, blast |
Acid dart rifle, tactical | 2 | 485 | 1d8 A & P | 80 ft. | Corrode 1d4 | 10 darts | 1 | 1 | Analog |
Autotarget rifle | 2 | 755 | 1d6 P | 60 ft. | — | 10 rounds | 1 | 2 | Analog, automatic |
Crossbolter, tactical | 2 | 475 | 1d10 P | 70 ft. | — | 1 arrow | 1 | 2 | Unwieldy |
Acid dart rifle, dual | 7 | 6,900 | 2d8 A & P | 90 ft. | Corrode 2d4 | 24 darts | 2 | 1 | Analog |
Seeker rifle, tactical | 7 | 6,030 | 2d8 P | 100 ft. | — | 8 rounds | 1 | 1 | Analog |
Crossbolter, dual | 8 | 8,250 | 2d10 P | 70 ft. | — | 4 arrows | 2 | 2 | Unwieldy |
Scattergun, snub | 8 | 8,300 | 1d12 P | 15 ft. | — | 8 shells | 1 | 1 | Analog, blast |
Magnetar rifle, tactical | 9 | 11,800 | 2d8 P | 60 ft. | — | 18 rounds | 1 | 2 | Analog, automatic |
Combat rifle | 10 | 16,500 | 3d8 P | 90 ft. | — | 12 rounds | 1 | 1 | Analog |
Acid dart rifle, complex | 12 | 39,200 | 4d8 A & P | 90 ft. | Corrode 4d4 | 48 darts | 4 | 2 | Analog |
Scattergun, impact | 12 | 30,400 | 2d12 P | 15 ft. | — | 12 shells | 1 | 2 | Analog, blast |
Gyrojet rifle, tactical | 13 | 54,000 | 3d12 B | 100 ft. | Knockdown | 12 mini-rockets | 1 | 2 | Analog |
Magnetar rifle, advanced | 13 | 53,700 | 4d8 P | 60 ft. | — | 24 rounds | 1 | 2 | Analog, automatic |
Seeker rifle, advanced | 14 | 72,300 | 6d8 P | 100 ft. | — | 18 rounds | 1 | 1 | Analog |
Gyrojet rifle, advanced | 15 | 122,800 | 5d12 B | 120 ft. | Knockdown | 12 mini-rockets | 1 | 2 | Analog |
Scattergun, vortex | 15 | 91,900 | 3d12 P | 30 ft. | — | 12 shells | 1 | 2 | Analog, blast |
Magnetar rifle, elite | 16 | 185,100 | 6d8 P | 120 ft. | — | 36 rounds | 1 | 2 | Analog, automatic |
Gyrojet rifle, elite | 17 | 245,600 | 6d12 B | 120 ft. | Knockdown | 12 mini-rockets | 1 | 2 | Analog |
Seeker rifle, elite | 17 | 242,500 | 9d8 P | 100 ft. | — | 18 rounds | 1 | 1 | Analog |
Scattergun, grapeshot | 18 | 331,000 | 4d12 P | 30 ft. | — | 12 shells | 1 | 2 | Analog, blast |
Magnetar rifle, paragon | 19 | 612,60 | 0 8d8 P | 120 ft. | — | 48 rounds | 1 | 2 | Analog, automatic |
Gyrojet rifle, paragon | 20 | 723,500 | 8d12 B | 120 ft. | Knockdown | 12mini-rockets | 1 | 2 | Analog |
Seeker rifle, paragon | 20 | 809,200 | 12d8 P | 100 ft. | — | 24 rounds | 1 | 1 | Analog |
SHOCK | |||||||||
Pulsecaster rifle | 1 | 100 | 1d6 E | 50 ft. | — | 40 charges | 2 | 1 | Nonlethal |
Arc emitter, tactical | 2 | 750 | 1d4 E | 15 ft. | — | 20 charges | 4 | 1 | Blast, stun, |
unwieldy | |||||||||
Arc rifle, static | 6 | 4,200 | 1d12 E | 70 ft. | Arc 1d6 | 40 charges | 1 | 2 | Stun |
Arc emitter, advanced | 9 | 13,200 | 2d4 E | 30 ft. | — | 40 charges | 10 | 1 | Blast, stun, unwieldy |
Arc rifle, aurora | 11 | 24,500 | 2d12 E | 70 ft. | Arc 2d6 | 40 charges | 1 | 2 | Stun |
Arc rifle, storm | 16 | 190,300 | 4d12 E | 80 ft. | Arc 4d6 | 80 charges | 2 | 2 | Stun |
Arc rifle, tempest | 19 | 622,000 | 6d12 E | 80 ft. | Arc 6d6 | 100 charges | 2 | 2 | Stun |
SONIC | |||||||||
Sonic rifle, thunderstrike | 5 | 3,400 | 1d10 So | 50 ft. | Deafen | 40 charges | 2 | 1 | — |
Streetsweeper, thunderstrike | 7 | 7,150 | 1d10 So | 50 ft. | Knockdown | 40 charges | 5 | 2 | Boost 1d6 |
Sonic rifle, LFD | 10 | 17,000 | 2d10 So | 50 ft. | Deafen | 40 charges | 2 | 2 | — |
Streetsweeper, LFD | 12 | 39,300 | 3d10 So | 50 ft. | Knockdown | 40 charges | 5 | 2 | Boost 1d8 |
Sonic rifle, HFD | 14 | 80,200 | 4d10 So | 50 ft. | Deafen | 80 charges | 4 | 2 | — |
Streetsweeper, HFD | 16 | 195,000 | 5d10 So | 50 ft. | Knockdown | 40 charges | 5 | 2 Boost 1d10 | |
Sonic rifle, banshee | 18 | 364,500 | 6d10 So | 50 ft. | Deafen | 100 charges | 5 | 2 | — |
UNCATEGORIZED | |||||||||
Needler rifle | 1 | 110 | 1d6 P | 60 ft. | Injection DC +2 | 12 darts | 1 | 1 | Analog, injection |
TWO-HANDED WEAPONS | LEVEL | PRICE | DAMAGE | RANGE | CRITICAL | CAPACITY | USAGE | BULK | SPECIAL |
CRYO | |||||||||
Zero cannon, tactical | 11 | 23,000 | 3d8 C | 60 ft. | Staggered | 80 charges | 4 | 2 | Line, unwieldy |
Zero cannon, advanced | 14 | 81,400 | 5d8 C | 60 ft. | Staggered | 100 charges | 5 | 2 | Line, unwieldy |
Zero cannon, elite | 18 | 412,800 | 8d8 C | 80 ft. | Staggered | 100 charges | 5 | 2 | Line, unwieldy |
FLAME | |||||||||
Flamethrower, ifrit-class | 2 | 780 | 1d6 F | 15 ft. | Burn 1d6 | 20 petrol | 4 | 2 | Analog, blast, unwieldy |
Flamethrower, salamander-class | 8 | 8,600 | 2d6 F | 30 ft. | Burn 2d6 | 20 petro | l 5 | 2 | Analog, blast, unwieldy |
Flamethrower, hellhound-class | 12 | 35,100 | 4d6 F | 30 ft. | Burn 4d6 | 40 petrol | 8 | 2 | Analog, blast, unwieldy |
Flamethrower, firedrake-class | 15 | 128,000 | 6d6 F | 30 ft. | Burn 6d6 | 40 petrol | 10 | 2 | Analog, blast, unwieldy |
Flamethrower, phoenix-class | 18 | 367,500 | 9d6 F | 30 ft. | Burn 9d6 | 40 petrol | 10 | 2 | Analog, blast, unwieldy |
LASER | |||||||||
Artillery laser, azimuth | 1 | 425 | 1d10 F | 120 ft. | Burn 1d6 | 20 charges | 2 | 3 | Penetrating |
Artillery laser, corona | 6 | 4,650 | 2d8 F | 120 ft. | Burn 1d6 | 40 charges | 4 | 3 | Penetrating |
Artillery laser, aphelion | 9 | 14,300 | 3d8 F | 120 ft. | Burn 1d6 | 40 charges | 4 | 3 | Penetrating |
Autobeam artillery, tactical | 10 | 19,400 | 2d8 F | 120 ft. | Burn 1d8 | 40 charges | 1 | 2 | Automatic |
Artillery laser, perihelion | 13 | 53,800 | 4d8 F | 130 ft. | Burn 2d6 | 100 charges | 5 | 3 | Penetrating |
Autobeam artillery, advanced | 16 | 145,700 | 4d8 F | 120 ft. | Burn 2d8 | 40 charges | 1 | 2 | Automatic |
Artillery laser, parallax | 17 | 248,000 | 7d8 F | 150 ft. | Burn 4d6 | 100 charges | 5 | 3 | Penetrating |
Autobeam artillery, elite | 19 | 543,300 | 6d8 F | Burn 2d10 | 40 charges | 1 | 2 | Automatic | |
Artillery laser, zenith | 20 | 722,000 | 9d8 F | 150 ft. | Burn 5d6 | 100 charges | 5 | 3 | Penetrating |
PLASMA | |||||||||
Plasma cannon, red star | 8 | 8,650 | 2d10 E & F | 100 ft. | Burn 1d8 | 40 charges | 5 2 | Explode (5 ft.), unwieldy | |
Plasma cannon, yellow star | 14 | 62,800 | 4d10 E & F | 100 ft. | Burn 2d8 | 100 charges | 5 | 2 | Explode (5 ft.), unwieldy |
Plasma cannon, white star | 16 | 189,20 | 0 6d10 E & F | 100 ft. | Burn 3d8 | 100 charges | 5 | Explode (5 ft.), unwieldy | |
Plasma cannon, blue star | 20 | 950,000 | 8d10 E & F | 100 ft. | Burn 4d8 | 100 charges | 10 | 2 | Explode (10 ft.), unwieldy |
PROJECTILE | |||||||||
Reaction cannon, light | 1 | 250 | 1d10 P | 90 ft. | — | 6 rounds | 1 | 3 | Penetrating |
Machine gun, squad | 4 | 2,060 | 1d10 P | 60 ft. | — | 40 rounds | 2 | 2 | Analog, automatic |
X-gen gun, tactical 6 | 4,240 | 1d12 P | 120 ft. | — | 80 rounds | 2 | 2 | Automatic | |
Reaction cannon, tactical | 7 | 6,100 | 2d10 P | 90 ft. | — | 6 rounds | 1 | 3 | Penetrating |
Machine gun, light | 8 | 8,600 | 2d10 P | 60 ft. | — | 60 rounds | 2 | 2 | Analog, automatic |
X-gen gun, advanced | 9 | 13,100 | 2d12 P | 120 ft. | — | 100 rounds | 2 | 2 | Automatic |
Reaction cannon, heavy | 10 | 16,750 | 3d10 P | 100 ft. | — | 6 rounds | 1 | 3 | Penetrating |
Stellar cannon, light | 10 | 19,200 | 2d12 P | 30 ft. | Wound | 18 shells | 6 | 2 | Blast |
Crossbolter, advanced | 11 | 21,900 | 4d10 P | 70 ft. | — | 12 arrows | 4 | 2 | Unwieldy |
Machine gun, medium | 11 | 23,100 | 3d10 P | 60 ft. | — | 60 rounds | 2 | 2 | Analog, automatic |
X-gen gun, elite | 13 | 53,700 | 4d12 P | 120 ft. | — | 100 rounds | 2 | 2 | Automatic |
Crossbolter, elite | 14 | 71,400 | 6d10 P | 60 ft. | — | 30 arrows | 6 | 2 | Unwieldy |
Reaction cannon, advanced | 14 | 73,000 | 6d10 P | 100 ft. | — | 6 rounds | 1 | 3 | Penetrating |
Stellar cannon, heavy | 15 | 122,800 | 4d12 P | 30 ft. | Wound | 32 shells | 8 | 2 | Blast |
Machine gun, heavy | 17 | 220,300 | 7d10 P | 120 ft. | — | 100 rounds | 4 | 2 | Analog, automatic |
Reaction cannon, elite | 17 | 244,000 | 8d10 P | 100 ft. | — | 6 rounds | 1 | 3 | Penetrating |
Crossbolter, paragon | 18 | 327,200 | 10d10 P | 60 ft. | — | 40 arrows | 8 | 2 | Unwieldy |
Reaction cannon, paragon | 20 | 810,000 | 12d10 P | 100 ft. | — | 6 rounds | 1 | 3 | Penetrating |
X-gen gun, paragon | 20 | 826,000 | 9d12 P | 120 ft. | — | 100 rounds | 2 | 2 | Automatic |
SHOCK | |||||||||
Shock caster, static | 6 | 4,62 | 0 1d12 E | 40 ft. | — | 40 charges | 2 | 2 | Explode (10 ft.), unwieldy |
Shock caster, aurora | 10 | 19,100 | 2d12 E | 40 ft. | — | 40 charges | 4 | 2 | Explode (15 ft.), unwieldy |
Shock caster, storm | 16 | 164,800 | 5d12 E | 40 ft. | — | 100 charges | 10 | 2 | Explode (20 ft.), unwieldy |
Shock caster, tempest | 20 | 735,000 | 7d12 E | 40 ft. | — | 100 charges | 10 | 2 | Explode (20 ft.), unwieldy |
SONIC | |||||||||
Screamer, thunderstrike | 5 | 3,350 | 1d10 So | 30 ft. | Deafen | 40 charges | 4 | 2 | Blast, unwieldy |
Screamer, LFD | 9 | 14,000 | 2d10 So | 60 ft. | Deafen | 80 charges | 8 | 2 | Blast, unwieldy |
Screamer, HFD | 15 | 107,500 | 4d10 So | 60 ft. | Deafen | 100 charges | 10 | 2 | Blast, unwieldy |
UNCATEGORIZED | |||||||||
NIL grenade launcher, merc | 1 | 280 | By grenade | 60 ft. | — | 6 grenades | 1 | 2 | Analog |
NIL grenade launcher, squad | 8 | 9,400 | By grenade | 70 ft. | — | 12 grenades | 1 | 3 | Analog |
IMDS missile launcher | 10 | 18,200 | — | 80 ft. | — | 1 missile | 1 | 2 | — |
TWO-HANDED WEAPONS | LEVEL | PRICE | DAMAGE | RANGE | CRITICAL | CAPACITY | USAGE | BULK | SPECIAL |
PROJECTILE | |||||||||
Shirren-eye rifle, tactical | 2 | 755 | 1d10 P | 70 ft. | — | 1 round | 1 | 1 | Analog, sniper (250 ft.),unwieldy |
Shirren-eye rifle, advanced | 8 | 9,350 | 2d10 P | 70 ft. | — | 4 rounds | 1 | 2 | Analog, sniper (500 ft.),unwieldy |
Shirren-eye rifle, elite | 13 | 54,000 | 4d10 P | 80 ft. | — | 6 rounds | 1 | 2 | Analog, sniper (750 ft.),unwieldy |
Shirren-eye rifle, paragon | 16 | 147,200 | 6d10 P | 80 ft. | — | 6 rounds | 1 | 1 | Analog, sniper (1,000 ft.),unwieldy |
Shirren-eye rifle, warpshot | 20 | 740,800 | 10d10 P | 80 ft. | — | 4 rounds | 1 | 1 | Analog, sniper (1,000 ft.),unwieldy |
GRENADES | LEVEL | PRICE | RANGE | CAPACITY | BULK | SPECIAL |
Frag grenade I | 1 | 35 | 20 ft. | Drawn | L | Explode (1d6 P, 15 ft.) |
Shock grenade I | 1 | 130 | 20 ft. | Drawn | L | Explode (1d8 E, 15 ft.) |
Smoke grenade | 1 | 40 | 20 ft. | Drawn | L | Explode (smoke cloud 1 minute, 20 ft.) |
Stickybomb grenade I | 1 | 170 | 20 ft. | Drawn | L | Explode (entangled 2d4 rounds, 10 ft.) |
Flash grenade I | 2 | 275 | 20 ft. | Drawn | L | Explode (blinded 1d4 rounds, 5 ft.) |
Incendiary grenade I | 2 | 375 | 20 ft. | Drawn | L | Explode (1d6 F, 1d4 burn, 5 ft.) |
Frag grenade II | 4 | 700 | 20 ft. | Drawn | L | Explode (2d6 P, 15 ft.) |
Screamer grenade I | 4 | 725 | 20 ft. | Drawn | L | Explode (1d10 So, deafened 1d4 minutes, 15 ft.) |
Shock grenade II | 4 | 650 | 20 ft. | Drawn | L | Explode (1d12 E, 15 ft.) |
Stickybomb grenade II | 4 | 675 | 20 ft. | Drawn | L | Explode (entangled 2d4 rounds, 15 ft.) |
Cryo grenade I | 6 | 1,220 | 20 ft. | Drawn | L | Explode (1d8 C, staggered, 10 ft.) |
Flash grenade II | 6 | 1,350 | 20 ft. | Drawn | L | Explode (blinded 1d4 rounds, 10 ft.) |
Incendiary grenade II | 6 | 1,040 | 20 ft. | Drawn | L | Explode (2d6 F, 1d6 burn, 10 ft.) |
Frag grenade III | 8 | 2,560 | 20 ft. | Drawn | L | Explode (4d6 P, 15 ft.) |
Incendiary grenade III | 8 | 2,800 | 20 ft. | Drawn | L | Explode (3d6 F, 1d6 burn, 10 ft.) |
Screamer grenade II | 8 | 2,720 | 20 ft. | Drawn | L | Explode (2d10 So, deafened 1d4 minutes, 20 ft.) |
Cryo grenade II | 10 | 5,000 | 20 ft. | Drawn | L | Explode (2d8 C, staggered, 15 ft.) |
Frag grenade IV | 10 | 5,750 | 20 ft. | Drawn | L | Explode (6d6 P, 15 ft.) |
Shock grenade III | 10 | 5,380 | 20 ft. | Drawn | L | Explode (3d12 E, 15 ft.) |
Stickybomb grenade III | 10 | 5,410 | 20 ft. | Drawn | L | Explode (entangled 2d4 rounds, 20 ft.) |
Flash grenade III | 12 | 10,400 | 20 ft. | Drawn | L | Explode (blinded 1d6 rounds, 15 ft.) |
Incendiary grenade IV | 12 | 9,380 | 20 ft. | Drawn | L | Explode (5d6 F, 3d6 burn, 15 ft.) |
Screamer grenade III | 12 | 11,300 | 20 ft. | Drawn | L | Explode (4d10 So, deafened 1d4 minutes, 25 ft.) |
Cryo grenade III | 14 | 21,100 | 20 ft. | Drawn | L | Explode (4d8 C, staggered, 20 ft.) |
Frag grenade V | 14 |18,750 | 20 ft. | Drawn | L | Explode (10d6 P, 15 ft.) | |
Shock grenade IV | 14 | 23,600 | 20 ft. | Drawn | L | Explode (6d12 E, 15 ft.) |
Flash grenade IV | 16 | 53,000 | 20 ft. | Drawn | L | Explode (blinded 1d8 rounds, 20 ft.) |
Frag grenade VI | 16 | 44,600 | 20 ft. | Drawn | L | Explode (12d6 P, 15 ft.) |
Incendiary grenade V | 16 | 44,000 | 20 ft. | Drawn | L | Explode (10d6 F, 5d6 burn, 15 ft.) |
Screamer grenade IV | 16 | 43,500 | 20 ft. | Drawn | L | Explode (7d10 So, deafened 1d4 minutes, 30 ft.) |
Cryo grenade IV | 18 | 108,500 | 20 ft. | Drawn | L | Explode (6d8 C, staggered, 20 ft.) |
Frag grenade VII | 18 | 96,900 | 20 ft. | Drawn | L | Explode (16d6 P, 15 ft.) |
Incendiary grenade VI | 18 | 108,800 | 20 ft. | Drawn | L | Explode (12d6 F, 6d6 burn, 15 ft.) |
Frag grenade VIII | 20 | 216,000 | 20 ft. | Drawn | L | Explode (20d6 P, 15 ft.) |
Shock grenade V | 20 | 110,000 | 20 ft. | Drawn | L | Explode (9d12 E, 15 ft.) |
ONE-HANDED WEAPONS | LEVEL | PRICE | DAMAGE | RANGE | CRITICAL | CAPACITY | USAGE | BULK | SPECIAL |
UNCATEGORIZED | |||||||||
Carbonedge shuriken (10) | 1 | 85 | 1d4 P | 10 ft. | bleed 1d4 | Drawn | — | — | Quick reload, thrown |
Nyfiber net 2 | 460 | — | 10 ft. | — | Drawn | — | 1 | ||
TWO-HANDED WEAPONS | LEVEL | PRICE | DAMAGE | RANGE | CRITICAL | CAPACITY | USAGE | BULK | SPECIAL |
UNCATEGORIZED | |||||||||
Bow | 1 | 255 | 1d6 | P 60 ft. | — | Drawn | 1 | 1 | Quick reload |
STANDARD AMMUNITION | LEVEL | PRICE | CHARGES/CARTRIDGES | BULK | SPECIAL |
Arrows | 1 | 50 | 20 | L | — |
Battery | 1 | 60 | 20 | — | — |
Battery, high-capacity | 4 | 330 | 40 | — | — |
Battery, super-capacity | 4 | 390 | 80 | — | — |
Battery, ultra-capacity | 5 | 445 | 100 | L | — |
Darts | 1 | 20 | 25 | L | — |
Flare | 1 | 5 | 1 | — | — |
Mini-rockets | 4 | 300 | 10 | L | — |
Petrol tank, standard | 1 | 60 | 20 | 1 | — |
Petrol tank, high-capacity | 3 | 280 | 40 | 2 | — |
Rounds, small arm | 1 | 40 | 30 | L | — |
Rounds, longarm and sniper | 1 | 75 | 25 | L | — |
Rounds, heavy | 2 | 90 | 20 | L | — |
Scattergun shells | 1 | 55 | 25 | L | — |
SPECIAL AMMUNITION | LEVEL | PRICE | CHARGES/CARTRIDGES | BULK | SPECIAL |
Grenade arrow I | 6 | 875 | 1 | — | As any 1st-level grenade |
Grenade arrow II | 10 | 5,450 | 1 | — | As any 5th- or lower-level grenade |
Grenade arrow III | 15 | 32,050 | 1 | — | As any 10th- or lower-level grenade |
Grenade arrow IV | 20 | 245,000 | 1 | — | As any 15th- or lower-level grenade |
Tactical missile | 10 | 5,700 | 1 | 1 | Explode 6d8 B & P (30 ft.) |
Advanced missile | 13 | 14,600 | 1 | 1 | 13d8 B & F |
SOLARIAN WEAPON CRYSTALS | LEVEL | PRICE | DAMAGE | CRITICAL | BULK |
Photon crystal, least | 5 | 2,950 | +1d3 F | Burn 1d6 | — |
W-boson crystal, least | 5 | 3,050 | +1d4 | Bleed 1d6 | — |
Gluon crystal, least | 6 | 3,900 | +1d4 | Wound | — |
Graviton crystal, minor | 8 | 9,200 | +1d6 | Knockdown | — |
Photon crystal, minor | 8 | 9,300 | +1d6 F | Burn 1d6 | — |
W-boson crystal, minor | 8 | 9,800 | +1d6 | Bleed 2d6 | — |
Gluon crystal, minor | 9 | 11,500 | +1d6 | Severe wound | — |
Graviton crystal, lesser | 1 | 1 24,000 | +2d6 | Knockdown | — |
Photon crystal, lesser | 11 | 25,100 | +2d6 F | Burn 1d6 | — |
W-boson crystal, lesser | 11 | 26,200 | +2d6 | Bleed 2d6 | — |
Gluon crystal, lesser | 12 | 30,800 | +2d6 | Severe wound | — |
Graviton crystal, standard | 14 | 69,800 | +3d6 | Knockdown | — |
Photon crystal, standard | 14 | 71,200 | +3d6 F | Burn 2d6 | — |
W-boson crystal, standard | 14 | 81,300 | +3d6 | Bleed 3d6 | — |
Gluon crystal, standard | 15 | 94,200 | +3d6 | Severe wound | — |
Graviton crystal, greater | 17 | 251,000 | +4d6 | Knockdown | — |
Photon crystal, greater | 17 | 246,200 | +4d6 F | Burn 3d6 | — |
W-boson crystal, greater | 17 | 274,100 | +4d6 | Bleed 4d6 | — |
Gluon crystal, greater | 18 | 330,300 | +4d6 | Severe wound | — |
Gluon crystal, true | 20 | 916,200 | +6d6 | Severe wound | — |
Graviton crystal, true | 20 | 727,100 | +6d6 | Knockdown | — |
Photon crystal, true | 20 | 729,500 | +6d6 F | Burn 5d6 | — |
W-boson crystal, true | 20 | 806,000 | +6d6 | Bleed 6d6 | — |